Remedy Entertainment's action-adventure title Control delivers an array of mind-bending side quests that challenge players beyond standard combat scenarios. Among these optional objectives, A Matter of Time stands out as a highly atmospheric puzzle-centric operation located within the shifting layout of the Oldest House. Successfully completing this mission rewards Jesse Faden with essential upgrade materials and unlocks further lore surrounding the Federal Bureau of Control.
Triggering the Mission and Finding Horowitz
To initiate this specific assignment, players must progress to the later stages of the main campaign until they gain access to the Containment Sector. Head toward the Logistics department where you will find an injured Bureau ranger named Horowitz leaning against a wall. Speaking with him reveals a crisis involving his stranded squad inside a distorted threshold area nearby.
After acquiring the quest details, follow the main pathway leading toward the Sealed Threshold Corridor. The shifting architecture requires careful navigation, so keep a close eye on the illuminated signs hanging from the ceiling. Clearing out the minor Hiss forces along the way ensures you can reach the entry point without losing health.
Solving the Oceanview Motel Clock Puzzle
Upon entering the designated sector, Jesse will inevitably be drawn into the mysterious Oceanview Motel and Casino. This recurring reality-bending space serves as a central narrative hub where traditional rules of physics do not apply. To progress, you must interact with the front desk bell to open specific rooms down the hallway.
Navigating the motel requires you to solve a puzzle involving multiple clocks scattered across the open rooms. You need to adjust the hands of the primary clock to match the time displayed on the others in the corridor. Once the correct sequence is entered, the reality shifts back, granting you access to the keys needed to unlock the exit door.
Defeating the Hiss Waves and Rescuing the Squad
Returning to the Oldest House throws Jesse directly into a high-stakes combat encounter inside a massive open chamber. Waves of Hiss-corrupted enemies will spawn from multiple directions, requiring rapid movement and strategic use of cover. Utilizing the Launch capability allows you to quickly eliminate aerial targets before they deplete your shields.
Keep a close eye on the health bars of the surviving rangers who are actively fighting alongside you. Deploying the Shield ability protects both Jesse and her allies from sudden explosive projectiles thrown by larger Hiss variants. Once the final wave of hostile entities is thoroughly purged, the immediate area returns to a stable condition.
Escorting Horowitz and Final Rewards
With the area secured, your final task involves guiding the injured Horowitz back to the safety of the Logistics control point. Stay close to the character as he moves slowly through the newly opened corridors to prevent any stray enemies from ambushing him. This steady traversal provides excellent dialogue moments that flesh out the psychological toll of the Hiss invasion.
Reaching the destination triggers a final conversation that officially concludes the assignment. Players are rewarded with substantial modification points and vital crafting resources to improve their Service Weapon forms. Fulfilling this objective also updates your internal multimedia logs, offering deeper context regarding the supernatural anomalies affecting the Bureau.